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March 2024


Exciting news! This summer, we at Terror Toad are thrilled to announce the launch of our latest creation: "Imposter Pigeon." Born out of a moment of jest but evolving into a serious endeavour, Imposter Pigeon promises to deliver laughter and sneaky fun to your game nights.


The genesis of Imposter Pigeon traces back to a whimsical moment when team Toad member Mark, blurted out the name during a brainstorming session. What began as a joke about a pigeon-themed twist on the classic card game "Scabby Queen" soon evolved into a full-fledged concept for a small but highly emusing board game! (yes, expect many bird puns from us going forward).

While Imposter Pigeon shares its roots with "Scabby Queen," it has transformed into a cheeky social deduction game. In the game, 3-6 players must use their skills to identify the imposter among them. A sneaky wee pigeon is trying to bluff its way into the flock - but where is it hiding? And who put it there? For the rest of you flockers: spot the imposter and run them from the roost before things get hawkward! Yes, I told you there would be puns.

During the design process, we went back and forth, making sure there were enough subtle opportunities for strategic thinking, and we finally settled on our quick-rounds and special abilities. During play-testing, we printed out game out deliberately small (to save ink -we were only testing), but when we saw the mini-sized game, we became so attached to it’s cute size, that we opted for the game to stay small, portable, and adorable -if we do say so ourselves.

So it won’t be long now! Gather your flock and prepare for avian antics as you

attempt to outwit your bird-brained buddies. Imposter Pigeon is the perfect addition

to any game night, offering a light-hearted version of “The Traitors” and impostors

theme popularised by games like “Among Us”. Whether you're a seasoned strategist

or new to the world of board games, Imposter Pigeon promises fun and excitement

for players of all levels.

Looking for gift ideas or party games to play with friends? Imposter Pigeon ticks all the boxes. Its compact size makes it an ideal choice for board game storage and indoor activities. Bring it out at gatherings, parties, or family game nights for a guaranteed good time. Plus, its quick setup and easy-to-learn rules ensure that you spend less time reading instructions and more time enjoying the game.

At Terror Toad, we take pride in crafting engaging and innovative board games, and with its blend of strategy and mischief, it's no wonder why Imposter Pigeon is poised to become one of our best board games of 2024, and our best board game for families.



 

We have some exciting news to share with our fans. The team is thrilled to announce that we will be attending the UK Games Expo to showcase our game, and meet with our fellow gamers and industry professionals.

G.R.I.M. INC. has taken the party game scene by storm with its unique and humorous take on death plotting. Players race to come up with the most creative and morbid ways to kill off the living, all in good fun, of course. And now, the game is available for purchase on Zatu Games, making it easier than ever to join in on the fun. 

 

The Terror Toad team is proud to have developed a game that has resonated with so many players and brought laughter and enjoyment to countless parties and game nights. They are eager to connect with more gamers and share their love for G.R.I.M. INC. at the upcoming UK Games expo!

 

As we prepare for the expo, the team is also hard at work creating new ads to spread the word about G.R.I.M. INC. and its availability on Zatu Games. We believe that everyone deserves a chance to unleash their dark side and experience the hilarity!

We are also thrilled to announce that G.R.I.M. INC. is now available for purchase on Amazon! This means that players can easily get their hands on our game and join in the fun!

So join the fun and pick up a copy of G.R.I.M. INC. on Zatu Games today. And don't forget to stop by the Terror Toad booth at the UK Gaming Expo to meet the team behind the game and share your own creative killing ideas. Life's too short for boring games, so let's make death funny again with G.R.I.M. INC.!



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September 2022


We went to our first convention as game designers! With no experience, no idea what to expect, and a whole lot of nervous excitement we loaded our boxes (and the chocolate our business advisor told us to bring) into our car and headed off on the journey to to Manchester to attend Tabletop Gaming Live 2022 as exhibitors!

 

The first day was to set up, and we were given our own little space in the Victoria Warehouse, Shed C, Booth 56! We got to work straight away bringing in boxes, unpacking and just generally making it look inviting - I would say we done a cracking wee job! After this it was back to the hotel so we could get our plan of action down and be ready for our first day of our first ever convention! After a slightly stressed nights sleep, we got up, grabbed a coffee, and off we went!

 

We arrived an hour early and went and sat around the stall just to observe what everyone else was doing, our convention companions around us also started to arrive and we are pleased to say they were all lovely and this helped us ease into the start of the day! In some of the booths beside us we had Fate of Witches by One Bold Games - a great game where you are playing to become the High Witch - and is coming to Kickstarter very soon; as well as Emmanuel’s Collective who sells some wonderfully designed RPG t-shirts, and some really cool dice bags and other accessories! It was an absolute pleasure exhibiting beside these guys!

 

Now it took a while but through a lot of nerves we managed to get our pitch down for our game and not only did we get interest, but we got sales! Gaming people, at a gaming convention, full of big name games, BOUGHT OUR GAME! We must say this is in big part to our homemade Wheel of Fortune where if anyone in the vicinity would so much as glance at it we would shout them over and ask them to give it a spin before launching into our game pitch! We are so happy that anyone who came over had a great time at our stall, and seemed to not only enjoy our chaotic energy but the concept of our game!

 

Apart from selling, we also used this as a huge excuse to network, and while Mark and Katie looked after the stall, Chris went round many of the other exhibitors introducing our company and coming back with as many business cards as he could carry - and big shout out to Parable Games, Dream Big Games, Dungeons And Flagons, Geek Native, and Arklin for making us feel so welcome to the scene!

 

Before we knew it the two days of the convention was wrapping up, and after rushing around to buy some games for ourselves from our fellow creators it was time to pack up the car, grab a cheeky Nandos to decompress and head back up the road (with a stop at Tebay Services because Mark is obsessed with it)! We are only now recovered (in part because Mark and Chris stayed up till 2am laughing about a frog) and processing how it went - but all in all we would say it was a huge success and we cannot wait for our next one!



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